Risk board games for Gaming system

Risk: Legacy Board Game Review

Risk: Legacy Board Game CoverChances are if you are reading this board game review, then you have heard of the classic game Risk. The “game of world domination” has been out since 1957. The is one of the classic strategy games that most gamers encounter early in their board game life. It has even been featured on the formerly popular show, Seinfeld.
Since it’s introduction, Risk has spawned a few variant titles, such as and . For this board game review, I’m going to be talking about the newest entry (and most unique) to the risk family.

Risk: Legacy Game BoardGame Overview:

First, to get the basics out of the way. Risk is a fairly simple game. You start with some troops on the board, which is a map of the world broken out into different territories. Each turn, you are adding troops based on how many territories you controls. Then, you spend your turn attacking other player’s territories in hopes of expanding your control. Combat is handled by a simple dice rolling mechanic. That’s risk in a nutshell. In my opinion, it’s the easiest and most basic of strategy games.
So what is Risk: Legacy. Well, I’d have to say it’s unlink any game I’ve ever played. When you play this game, you are truly making it your own. You will be doing things like opening secret packets through out the game, tearing up cards (indeed, you are destroying parts of your game), putting stickers on and writing on the game board.
The concept is so unique to board games, that I had to try this out for myself. I must say, it was a bit of a struggle to actually tear up a card for my board game (I usually keep them in pristine condition). But after 4 games of risk legacy, I was hooked!

Risk: Legacy Faction Cards Risk: Legacy Scar Risk: Legacy Secret Packets Risk: Legacy Factions

Fortress America

by themasterevan

Axis and Allies is a classic, you will be likely to find many players. It is somewhere just above the board game Risk, and just below the typical Avalon Hill wargame in complexity. However, it can take a while to set up and play. The computer version is mediore at best, the AI is too easy to defeat, but there may still be an active online group playing. (Look at Home of the Underdogs) An internet search will reveal that there are MANY sequels to the basic A&A, and many player rules variations. The original A&A was reissued by Milton Bradley several times, with new rules each time. Unfortunately, though not terribly complex, these rulebooks were poorly organized and unclear. Avalon Hill then bought the rights, and I suspect they cleaned it up considerably. You will probalby play the...

Just enjoy gaming

by poxplagued

Personally, there is something about games themselves. Board games, video games, I'm pretty much up for any game. This extends to outdoors too. Disk golf, Geocaching, these are other ways to bring in a puzzle or skill factor into an otherwise more mundane activity.
A good question to follow then, might be why does this make the task more fun to me?
Understand that and you probably have the answer to your question.
But it's a good question. I often ask myself while playing World of Warcraft for e.g., how can I still enjoy doing repetitive tasks? (the quests in the game are basically variations of the same few simple tasks with minor variations.) Well, compared to passive TV, for which one could say the same thing regarding repetition and minor variations on themes, the...

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1960: The Game of Life  — Aboutstark.com
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Hasbro Risk: The Game of Global Domination (2003)
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  • The game of world conquest
  • Features a tri-fold game board that is a map of six continents divided into 42 territories
  • Includes five dice, 56 Risk cards, and six sets of armies that contain 360 miniatures
  • Play three variations: World Domination, Capital Risk, and Secret Mission Risk
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